AI Insights · Timothy · July 2022
Top 5 3D Cartoon Games in Venezuela Q2 2022
In the second quarter of 2022, the top 5 3D cartoon games in Venezuela showcased varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
During the second quarter of 2022, 3D cartoon games in Venezuela saw diverse performance metrics across downloads, revenue, and active users. Here’s a closer look at the top 5 games in this category.
Lords Mobile: Kingdom Wars from IGG.COM experienced fluctuations in its weekly downloads, starting strong with around 14.5K downloads and reaching a peak of 17.9K by mid-April. However, by the end of June, downloads had dropped significantly to approximately 3.8K. The game's revenue showed a more stable trend, peaking at $858 in late April and ending the quarter at $609. Active users increased steadily from 33.8K at the start of the quarter to a peak of 55.9K in late May, before declining to around 39.2K by the end of June.
Clash Royale from Supercell saw a steady decline in downloads from 22K at the beginning of the quarter to around 7.2K by mid-June, with a slight uptick to 9.2K at the end. Revenue peaked at $862 in early April but declined to $299 by the end of June. Active users also saw a gradual decline from 319K to approximately 258K over the quarter.
Homescapes by Playrix had a stable performance in downloads, peaking at 3.4K in early May and ending the quarter slightly lower at 2.4K. Revenue saw a modest peak of $344 in late May but tapered off to $192 by the end of June. Active users fluctuated slightly, starting at 48.2K and ending the quarter at around 44K.
Brawl Stars, another hit from Supercell, maintained a consistent download rate, peaking at 4.2K in the last week of June. Revenue peaked at $466 in early May but saw a decline to $158 by the end of the quarter. Active users remained relatively stable, starting at 88.9K and ending at approximately 91.2K.
Gardenscapes from Playrix had a varying download trend, peaking at 3.4K in early May but dropping to around 1.1K by the end of June. Revenue peaked at $308 in late April and declined to $151 by the end of June. Active users showed a peak of 26.5K in early May, ending the quarter at approximately 20.5K.
These insights are brought to you by Sensor Tower, where you can find more detailed analytics and trends in the mobile app market.